SLO is a 35mm camera created by 3D designer Amos Dudley, every part of which is 3D printed, including the lenses (although those took about 5 – 6 hours to be sanded down by hand). Designed with a modular lens and shutter system, the lenses can be swapped in/out and longer exposure photos achieved using the shutter buttons along the top. More images of SLO below! You can also check out Dudley’s blog here, where he documented the entire project.
A few years ago, Paul Cocksedge Studio launched a highly successful Kickstarter for The Vamp Stereo — an amplifier that would encourage people to reduce waste by allowing them to transform pre-existing speakers into portable Bluetooth stereo systems. In response to customers who loved the idea but didn’t necessarily have old speakers to re-use, they’ve now come up with The Vamp Speaker. Made entirely out of recycled materials, The Vamp Speaker is designed to work perfectly with The Vamp Stereo device and can be connected to up to two additional speakers, allowing for deeper (and louder!) sound configurations. Check out more images and information below!
LG has just introduced the largest 21:9 ratio monitor, sporting a gigantic curved 38″ screen with a 3840 x 1600 display, specifically with a graphic artist’s needs in mind. Since the monitor is geared directly at creatives, LG decided to celebrate the release of the new monitor by hosting a creative competition with a grand prize dream workstation worth $10,0000!
To enter, simply create an original 21:9 ratio image, upload it to your social network using the hashtags: #LGUltraWideFestival, #DreamCanvas2016, #38UC99, and visit the competition website to officially submit your image and post. From there, 15 finalists will be announced and be awarded with their very own LG UltraWide 38” IPS USB-C monitor.
During the festival, other users will be able to see and download the submitted images, which in a combination with a panel of judges, will decide the winner of the $10,000 grand prize. The application round is from Sept. 21st, 2016 to Oct. 4th, 2016, with the images submitted being available to download from Nov. 9th to Nov. 22th!
This year’s contest judges include: illustrator Jon Burgerman, graphic designer Mike Kus, and artist Dirk Bakker. More images and info below!
Norway-based artist, composer and technology developer Koka Nikoladze creates intricate contraptions that produce different kinds of musical beats and sound effects. Check out his video demonstrations of the “Stepper Miniature” and “Beat Machine No. 2” below!
London-based designer Fiona O’Leary’s graduation project from the Royal College of Art is a nifty little device that captures and identifies typeface and colours — beaming the samples directly to a nearby computer or storing the information for later.
While it’s merely a prototype, Spector is basically a dream tool for graphic designers and creatives who often encounter inspiration in the real world. Wired referred to it as “Shazam for fonts” but also pointed out that one major obstacle in its development may lie in its ability to aid in design theft. Check out the video below!
We recently featured Bratislava-based web designer Slavomier’s social media warning label mock-ups (click here for previous post). Well New York-based artist Chino Kim takes things a step further with Screeners — basically a pair of glasses that become opaque (effectively blinding the wearer) when in view of a computer, smartphone or television screen. A webcam is used to identify the offending screen and trigger the glasses to respond.
While the project emerged from a personal desire to combat the overwhelming amount of technology that surrounds us, Kim started to take things more seriously after enrolling in a course on machine learning and dabbling with the idea of a machine not only being able to recognize itself, but help save us from ourselves! Learn more about Kim’s project over at Motherboard.
It took the Google Cultural Institute five years to archive 200 artworks in super high resolution (we’re talking gigapixels). Now they’ve scanned 1,000 in just a few months all thanks to a new camera! The device, dubbed the Art Camera, has cut down capture time from a full day to around 30 minutes. With 20 cameras built, Google has been lending them out to major institutions in cities across the globe free of charge!
It is pretty incredible how far you can zoom into the artworks; have a look here. Watch the video below.
This one may excite all you digital illustrators out there! BrushKnob is a device designed to make the creation of your digital artwork more intuitive. Developed while working as a concept artist at a production company in Tokyo, Wataru Kami’s invention is simple to use and incredibly streamlined. With only two functions — a knob to control brush size and a switch to transition between the brush and eraser tools — it operates like an extra keyboard and can be used with any application (not just Photoshop) using the same keyboard shortcuts assigned.
More images and information about how to support Kami’s project below!