An incredible installation by Tokyo-based artist Nobumichi Asai. “Kagami” (or “mirror”) scans a participant’s face and uses roughly 5,000 motorized rods to create a 3D replica. More images and video below!
Our friend Will Hudson (founder and director of It’s Nice That) is launching an educational resource to help the next generation of creatives find a job after graduation!
Demystifying the practical day-to-day workings of the creative world, Lecture in Progress will offer the kind of advice and industry insight you can’t find anywhere else. Covering everything from the range of jobs that exist, to how much you can expect to be paid, to an inside look at how projects comes together and the studios in which they happen! Check out the video and links below for more information.
Another bike-based projection project, this time by Swiss coder and graphic designer, Michael Flückiger. Made using “a speedometer, a projector, a car battery, an iPad mini and OpenFrameworks,” Flückiger’s bicycle casts a projection made to look like the shadow of an elephant walking and/or galloping (depending on how fast he peddles).
Wait… Do elephants gallop? Is “stampeding” inaccurate if there’s only one?
Watch the video and feel free to weigh in on the whole “galloping” thing in the comments below!
London-based design studio Marshmallow Laser Feast isn’t just about pushing creative boundaries; it’s about encouraging people to see things from a different perspective. Using custom software to combine footage from lidar (remote sensing technology) and CT scanning, photogrammetry and a 360º aerial camera, their latest project is a virtual reality experience that lets viewers rediscover the Grizedale Forest through the eyes of its natural inhabitants. See more images and watch the short teaser video below!
Jamky is a “postdigital” machine that creates drum patterns when small stones are placed onto its grid. The project was developed by Ján Šicko and Roman Mackovič of Bratislava-based design studio, DevKid. Check out more images and a video demonstration (complete with light installation) below!
“Caress of the Gaze” is a concept video for an interesting piece of 3D printed clothing that instantly reacts according to viewers’ gaze. The work was created by interaction designer, Behnaz Farahi, as part of Autodesk’s Pier 9 Artist in Residence program. Watch the video below.
“The Peristal Singum” is a large-scale installation by German artist, Tim Henrik Schneider. The interactive project spans ten different chambers that visitors must walk, climb, and crouch through. Of course, the physical challenges of navigating the space are entirely intentional.
Mimicking the human digestive system, “Peristal Singum” is a response to how quickly (and dismissively) art tends to be consumed. According to Schneider, “the physical experience of art is the only way people will start to self-reflect.” The labyrinthine layout is meant to force people to take their time and really engage with the art that surrounds them.
The installation opens at the Aus Berlin Festival in Tilburg on November 28th. See below for images from the original Berlin show.
Environmental charity Hubbub (in collaboration with Common Works) has figured out a way to trick litterers into being better human beings! Capitalizing on Londoners’ love of sports and strong opinions, smokers can now use their cigarette butts to make their voices heard on various burning questions, like whether Cristiano Ronaldo or Lionel Messi is the best in the world. Their Neat Streets initiative has many brilliant campaigns, one of which turns chewing gum into paint-by-numbers sorta drawings! See more below.