For those of you still mourning the loss of Polaroid pictures after the company stopped producing instant film in 2008, you’re in luck! The new I-1 instant camera from Impossible Project is a combination analogue/digital camera reverse engineered from the original technology. While the style of the camera also pays homage to the retro version, it comes with all the latest conveniences: Bluetooth, remote trigger and filters galore. Check out more images below!
The Emblems Selection Committee have revealed four sets of potential logos for the 2020 Olympics, and Paralympic Games, in Tokyo. You may recall the plagiarism controversy last year regarding the original logo designed by Kenjiro Sano. Amid allegations that Sano copied Belgian designer Olivier Debie, the committee axed Sano’s design. The committee then launched a public design competition to find an appropriate replacement, and it appears the final decision is close.
The designs are being kept anonymous at this point as the public is now invited to share their opinions and vote for their favourite design. Have a look at all the final logo designs below!
Gleaned from the collections of experts Iain Follett and Blair Thomson, the first title from independent publisher Unit Editions’ The Archive Series celebrates the forgotten gems of postage stamp design. Check out images from the new book below!
Canadian art director Steve St. Pierre launched a new project earlier this month, creating clever book covers for his social media followers who answered this question: “If you had to title your life story (up to this point), what would it be called?” His aim is to release one new cover every day. See below for the results so far!
Animator David OReilly is perhaps best known for creating the video game in Spike Jonze’s film “Her”, and his strangely meditative non-game “Mountain”.
His new game “Everything”, releasing on PS4, is about as ambitious as a concept could possibly be. Every single thing in the game is a playable character, “there is no distinction between you and the world”. So you could control the planet, or a continent on the planet, or a tree on the continent, or a bird in the tree, or bug, or a blade of grass.
As a conventional video game, it honestly looks extremely boring. As an art piece or as experience, I feel like there’s the potential for something kind of profound — especially if people have the ability to interact with the environment at the same time. Like if I was controlling a dog, and I knew that every flea on the dog was potentially another person, and every grain of sand on the beach I was running along, all of those could be different people. And someone else was controlling the whole island, and the sun, and the entire galaxy. If you could quickly and seamlessly move from a micro to a macro viewpoint I feel like that could be something really interesting.
Have a look at the actual gameplay video below, maybe you’ll see what I mean.
This highly technical art installation is the result of collaborative research project by experimental art and technology company 1024 Architecture (founded by Pierre Schneider and François Wunschel). Watch as air-powered mechanics bring this simple, cubic structure to life over at Booooooom TV!
Redditor Your_Post_As_A_Movie takes random posts from /r/pics and transforms them into stunning movie posters, complete with fake movie details like actor names and slogans. Check out more Photoshop wizardry below!