Submission Illustration

Visual games

I call them “games” because that’s how I approach them: small visual ideas, quick to execute, but with a twist—often a contradiction, a metaphor, or a subtle conceptual glitch. Most of these images come without any commission; they’re just my way of training the eye and saying something meaningful with as little as possible.
It all started after a workshop with Javier Jaén, which helped me unlock something. Since then, I’ve made it a habit not to overthink—if an idea pops into my head, I just go with it. Sometimes they’re ironic, sometimes poetic, sometimes uncomfortable. Some work better than others, but they all share one thing: they’re made with curiosity and without pretense.


Learn more here

Visual games

I call them “games” because that’s how I approach them: small visual ideas, quick to execute, but with a twist—often a contradiction, a metaphor, or a subtle conceptual glitch. Most of these images come without any commission; they’re just my way of training the eye and saying something meaningful with as little as possible.
It all started after a workshop with Javier Jaén, which helped me unlock something. Since then, I’ve made it a habit not to overthink—if an idea pops into my head, I just go with it. Sometimes they’re ironic, sometimes poetic, sometimes uncomfortable. Some work better than others, but they all share one thing: they’re made with curiosity and without pretense.