According to Wikipedia, American filmmaker Dan Eckert coined the term “hyperlapse” in 2012, referring to a method of filmmaking where a camera is aimed at a fixed point while it is moved large distances. Single images are then aligned in post production to produce a fluid motion. The technique however can be traced back to a filmmaker named Guy Roland who invented it in 1986 and utilized it in a Super8 mm film called “Pace” in 1991.
Roland shot the film you see here, “Pacer”, in 1995 using a 16mm Bolex camera, and it’s a thing of beauty. The original negative of this film was apparently destroyed in it’s only printing in 1995, and that print was digitally transferred last year and painstakingly remastered earlier this year (the version that you see below).
A little side note for Vancouverites, Roland began shooting “Spacer” in Vancouver in 2001 using digital cameras (in the painful early days of digital photography) which was released in 2004 and won many awards before the National Film Board of Canada bought it in 2006 and it’s name became “Kino Citius”. The NFB had plans to follow it up with a digital large format film with Roland, but it was eventually cancelled.
Watch “Pacer” (1995) below. It is amazing what our phones can do with the Hyperlapse app now when you consider how much work it was to achieve this effect back then.
Thank you, thank you, thank you, to each and every one of you for sending in pencils to be part of our project with Tangible Interaction! Next week we fly out to Barcelona for the Internet Age Media festival and we’ll be using hundreds and hundreds of your pencils, mailed in from around the world, to build a sculpture out there. Stay tuned for updates!
Heads up for those in Vancouver! Tomorrow (Saturday March 14th) 2pm-4pm, we will be at Collage Collage (621 Kingsway) making pencils and you’re all invited! Kids, adults, and everyone in between! We will have pencils and art supplies there so you can just show up! It’s FREE. Come hang!
Artist Chad Murray has never been skydiving before. He has made a series of paintings without visual references, imagining what it would be like to skydive. He hopes to exchange his paintings for the opportunity to experience the real thing. My favourite part of his Kickstarter is under risks: “Maybe the parachute won’t open”.
There is an honesty to Chad’s work that I find funny but also kinda profound. This skydiving project is really about a person’s ability to dream something into reality. If Chad imagines it hard enough, it will actually become real! Help make his dream come true through his Skydiving Kickstarter.
*Chad has reached his goal; he will get to live his dream!!!
Today from 11am to 2pm I’ll be at the Juice Truck shop (5th and Ontario) decorating pencils with anyone who wants to join me! Feel free to bring a pencil and art supplies or just show up without anything as I’ll have a ton of pencils, felts, paint, xacto blades, wood burners – whatever you want.
FYI – Anyone who mails pencils this week is eligible to snag one of three copies of the first-ever Booooooom book (I was given a few advanced copies, the book comes out in a couple months)! Include your mailing address when you email in your photo.
If you haven’t heard, we’re working with Tangible Interaction to build a collaborative sculpture in Barcelona for the IAM INTERNET festival. We’re using 3D-printed connectors to build a sculpture out of pencils mailed in from around the world. We want you to be a part of it!
1. Get a new or used pencil. The pencil can be round or hexagonal but should be standard width (if the pencil is too thick it will not fit our connectors) .
2. Use felts, paint, x-acto knife, whatever you want to decorate/personalize it. Include your name and city somewhere on it.
3. Photograph yourself holding your pencil. This part is optional but we would love to have a gallery of portraits of all the contributors.
4. Email your photo to: firstname.lastname@example.org with your name and full mailing address (if you wanna be eligible to snag a book).
5. Mail your pencil (you can send as many as you like) to:
304 – 1000 Parker Street
Vancouver BC V6A 2H2
Attn: Andres Colmenares
Carrer Sant Gervasi de Cassoles 37
6-3. 08022, Barcelona, Spain
Deadline for pencils is March 16th.
Digital artist Nicolas Sassoon curates an exhibition featuring four artists whose works incorporates metaphysical themes in a time of digital creativity. This group of artists (with the exception of Brenna Murphy) was originally involved in an early web-based collective entitled ‘Computers Club’, producing images, GIFs, videos and HTML pages exhibited online.
Brenna Murphy displays prints and sculptures resembling electronic circuits from another primitive ethnographic time, Sara Ludy crafts a poetic multi-media sculpture on the connection between physical and digital body, Laura Brothers draws enigmatic figures through noisy pixels and minimal geometry, while Krist Wood elaborates composite images of atmospheric dreams.
This is the first of two interviews examining how galleries are approaching the shift in contemporary art production and exhibition in an era of personal computing. I talk to Nicolas about the show, the transference from digital files to physical spaces, and how independent galleries are adapting to these shifts.
I’m excited to finally announce the official release of “Skate Heads” our art/skate film, directed by Vancouver-based Zenga Bros. This film is part of an ongoing collaboration between Booooooom and Flexfit, to give emerging creators a chance turn a dream project into reality.
In the Zenga Bros own words:
“Skate Heads was a way to combine a bunch of things we really like: mobile living spaces, DIY skateboarding and ECCENTRIFING THE WORLD! It’s about bringing something unexpected into the streets and having a rad time.
Skateboarding is inherently about adapting and repurposing the urban landscape, but somehow even skateboarding can settle into a complacent state, where certain approaches become the norm. When street skating first started it was weird and abrasive, and that’ll always be there with wheels rattling down the sidewalk, but it’s good to remind ourselves to maintain a sense of foolishness, exploration and wonder; that is skateboarding. For us, making a backyard ramp was the ultimate form of creating our own adventure playground. Skate Heads has been a continuation of that.”